/ case / 06 / Game landing / publishing

GrandCombat Game

A visual game showcase that presents the project world, characters, game screens, and acquisition scenarios.

Task

Create a public game showcase that quickly explains the project world and feels like part of the game universe, not a generic corporate site.

Result

GrandCombat received a separate web product for player acquisition: visual world, characters, and a clear game presentation.

Product screens

Game preview
Story section

What we delivered

Main game sections, characters, and visual blocks
Multilingual pages for publishing
Animations, game transitions, and motion details
Frontend for a fast marketing campaign release

Stack

ViteReactTypeScriptEffectorFramer Motioni18nextSassNestJSPrismaFastify

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